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It is a dark time for the land of Greenvale, with halflings and bandits ransacking the villages and the ineffectual lord gone on another fruitless quest to restore his once opulent wealth. In his absence, his youngest son is reaching maturity, an event hardly celebrated in the tired and empty castle but for a curious gift from a dubious creature named Gnarl. This ancient, eldritch beastie introduces the young lord to an army of "minions", mindless, goblin-like monsters eager to fight and die for their new Overlord's wicked causes. Yes, this new sovereign is prepared to restore glory to Greenvale by any means necessary, including, but not limited to, rescuing children from a witch, squashing rotten pumpkins, and pretty much doing whatever else his puny subjects tell him to do.
How does one describe Overlord: Dark Legend? The back cover declares this game to be a "twisted fairytale". Perhaps you've encountered this phenomenon before, that weird little subgenre that likes to have Red Riding Hood turn out to be a werewolf and never seems to realize that the original source material is at least eighty-five times more disturbing than their own "twisted" versions. If you can imagine a few dashes of the Brothers Grimm lite mixed in with a predominance of pretty shameless Lord of the Rings imagery, then you got a fairly good idea of what this story looks like. And if you're not underwhelmed yet, then prepare yourself for the most overwhelming glut of underwhelmingness you have ever spun in your Wii.
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