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Indeed, between the interminable and almost charmingly asinine puppet shows that this series tries to engage us in, there is a lot of challenge and fun to be had in the actual battles. The same mechanic from the Gamecube game is more-or-less entirely recycled here, with the familiar battle grid, turn-based combat, and really long attack animations that you will immediately deactivate if you have any sense. There are also many new features, including new tactical options, new units, and new ways to develop your characters into absurdly powerful juggernauts of super-doom. But by no means be prepared for a cakewalk, as this game delivers a refreshing level of difficulty that will make you work to spare yourself the depressing death dialogue of all of your baby-faced warriors. If you enjoy a good tactical battle, if you like to strategically develop and equip your army, and if you like your games to be doing more than babysitting you, this is definitely a recommendable game.
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